I like creating. I love gaming. Creating games is my passion.
February 19, 2012
Soon after the jam I started on my last semester of my studies and my planned internship at Little Chicken Game Company in Amsterdam. Among other work, I will be doing research on and developing a standard, flexible, and easy to use system to handle persistence in games, in the Unity environment in particular.
Goals of this project:
The past weeks I have mostly been getting acquainted with the environment, setting up my workstation, and writing my project initiation document. I have also poked around at the existing code base to get familiar with the current project my solution will be integrated with.
I plan to do some preliminary research on my topic of persistence in games, after which I will develop a number of prototypes. For each prototype I will evaluate its strong points and shortcomings. This way I can iterate towards the final solution.